Research started on Serious Game Scoring a framework for perfomance evaluation in serious games.
Creation of a Level Editor for the creation of serious games.
A maze game is created and used for evaluating cognitive acquity. This is the first use of Serious Game Scoring in an actual serious game.
Supermaze is made available on Meta Quest 3 headsets. Game trials begins to evaluate viability of Serious Game Scoring used in therapeutical training with respect to cognitive decline and acquity.